Dumbest Move in a Beta! – that i’ve seen so far
Static | September 9, 2007I’ve been in a few beta’s, more then id like to admit actually, and I’ve seen developers do some pretty weird things but this one beats all those hands down.
The Game: Tabula Rasa
As some may know this game has recently dropped its NDA, a move that was due to happen and is in no way unexpected. But the sequence of events surrounding said move must be one of the dumbest moves I’ve ever seen.
Step one: Erase servers with little prior warning to the testers (its a beta so its to be expected)
Step two: Introduce a major patch that adds/changes a considerable amount of content, and restricts areas. (Focused testing is nothing new, adding content to test is also normal. So far so good)
Step Three: Issue out 20000 beta invites. (More people helps test the game, and the servers)
Step Four: Drop the NDA.
See the problem ?
First off they piss off the existing testers by wiping there characters (the fact that a wipe is to be expected doesn’t change the fact few people will like it when it hits, especially if very little warning is given). End result of this action is that said testers will have to start over and probably not be particularly happy with the game for at least a couple of weeks.
Secondly, and this is the nice bit, they allow a shed load of new testers into the servers. Servers which are now loaded with untested content. By its own this isn’t a bad thing, OK so the average IQ level drops by about 30 points… happens to all games during stress tests. This problem is compounded by an immediate drop of the NDA.
Congratulations you now have 20k+ testers that do not understand the game, have a short attention span, get to play with untested and buggy content… and to top it off they can talk about it!
As a bonus the older beta testers get to see new bugs while in noob toons, which doesn’t inspire much motivation to defend the games’ positive points on forums at large.
End result: The game is being slammed into the ground (and i mean Hard!) by people who’ve barely played it yet believe themselves to be experts. This happens to most games but generally the developers do there best (or should try ) to not actually provide said “experts†with the ammunition that will be used to shoot the product to pieces,
The person that came up with this interesting sequence of events, and thought the end result would be positive for the game, must have been smoking something interesting at the time





